using System;

namespace ResData
{
	public enum RES_ACHIEVE_DONE_TYPE
	{
		RES_ACHIEVE_DONE_GET_GOLD,
		RES_ACHIEVE_DONE_GET_SYMBAL_5,
		RES_ACHIEVE_DONE_GET_HERO,
		RES_ACHIEVE_DONE_GET_SKIN,
		RES_ACHIEVE_DONE_GET_5_PROFICIENCY_HERO,
		RES_ACHIEVE_DONE_KILL_HERO,
		RES_ACHIEVE_DONE_KILL_SOLDIER,
		RES_ACHIEVE_DONE_DESTROY_TOWER,
		RES_ACHIEVE_DONE_DESTROY_CRYSTAL,
		RES_ACHIEVE_DONE_KILL_MONSTER,
		RES_ACHIEVE_DONE_TRIPLE_KILL,
		RES_ACHIEVE_DONE_GAME_HURT,
		RES_ACHIEVE_DONE_TOTAL_HURT,
		RES_ACHIEVE_DONE_GAME_HURT_HERO,
		RES_ACHIEVE_DONE_TOTAL_HURT_HERO,
		RES_ACHIEVE_DONE_GAME_BEHURT,
		RES_ACHIEVE_DONE_TOTAL_BEHURT,
		RES_ACHIEVE_DONE_TOTAL_WIN,
		RES_ACHIEVE_DONE_CONTINUE_WIN,
		RES_ACHIEVE_DONE_WIN_MVP,
		RES_ACHIEVE_DONE_LOSS_MVP,
		RES_ACHIEVE_DONE_PASS_STAGE,
		RES_ACHIEVE_DONE_BURNING,
		RES_ACHIEVE_DONE_ARENA,
		RES_ACHIEVE_DONE_GAME_FRIEND_CNT,
		RES_ACHIEVE_DONE_PLAY_WITH_FRIEND,
		RES_ACHIEVE_DONE_WIN_WITH_FRIEND,
		RES_ACHIEVE_DONE_GUILD_RANK_POINT,
		RES_ACHIEVE_DONE_GUILD_RANK_POINT_LADDER,
		RES_ACHIEVE_DONE_KILL_DRAGON,
		RES_ACHIEVE_DONE_GET_SYMBAL_4,
		RES_ACHIEVE_DONE_GET_SYMBAL_3,
		RES_ACHIEVE_DONE_GET_4_PROFICIENCY_HERO,
		RES_ACHIEVE_DONE_GET_3_PROFICIENCY_HERO,
		RES_ACHIEVE_DONE_DOUBLE_RANK,
		RES_ACHIEVE_DONE_RANK_3_WIN,
		RES_ACHIEVE_DONE_RANK_4_WIN,
		RES_ACHIEVE_DONE_RANK_5_WIN,
		RES_ACHIEVE_DONE_RANK_10_WIN,
		RES_ACHIEVE_DONE_RANK_15_WIN,
		RES_ACHIEVE_DONE_RANK_20_WIN,
		RES_ACHIEVE_DONE_RANK_GRADE,
		RES_ACHIEVE_DONE_VIP_LEVEL,
		RES_ACHIEVE_DONE_HELPTOTAL_KILL,
		RES_ACHIEVE_DONE_HEROHURT_AVER,
		RES_ACHIEVE_DONE_BEHEROHURT_AVER,
		RES_ACHIEVE_DONE_COINGET_AVER,
		RES_ACHIEVE_DONE_ARENA_POSITION,
		RES_ACHIEVE_DONE_WAIT_TRIGGER,
		RES_ACHIEVE_DONE_HPPER10_KILL,
		RES_ACHIEVE_DONE_NODIE_KILL,
		RES_ACHIEVE_DONE_LESSKILL_WIN,
		RES_ACHIEVE_DONE_HURTBIGGER_BEHURTLESS1W,
		RES_ACHIEVE_DONE_PASS_BURNINGNODIE,
		RES_ACHIEVE_DONE_PERHERO_KILL,
		RES_ACHIEVE_DONE_GUILDSEASON_SOCRE,
		RES_ACHIEVE_DONE_GUILDSEASON_RANK,
		RES_ACHIEVE_DONE_ACNTLVL,
		RES_ACHIEVE_DONE_STUDENTNUM,
		RES_ACHIEVE_DONE_CALLFRIENDNUM,
		RES_ACHIEVE_DONE_SKINGIFT,
		RES_ACHIEVE_DONE_TYPE_MAX
	}
}
